Heroes of Might and Magic II 0.9.15 has already been released and these are its news

The Heroes of Might and Magic II 0.9.15 new version released, which comes with a series of quite interesting changes, of which improvements to the AI ​​stand out, as well as improvements and bug fixes in general.

For those unaware of Heroes of Might and Magic II, they should know what it is a turn-based tactical strategy game developed in 1996. The history of the title continues with the canonical ending of its predecessor, culminating in the victory of Lord Morglin Ironfist.

The game features two campaigns, one run by the opposition (which is canonical) and the other by royalty. The way the adventure progresses remains the same. The player must build a kingdom, continually improve it, obtain resources, train soldiers, and be prepared to stop an enemy attack. Likewise, the ultimate goal is still to find the opponent's castle and conquer it.

The developers point out that the team lacks the designers that the project you need to fix the flaws in the animation of the original graphics.

Therefore, participation in brainstorming plans for the development of the expansion is also encouraged, to which the developers will move after they successfully recreate the original game.

Main new features of Heroes of Might and Magic II 0.9.15

In this new eversion added monochrome cursor support, as well as a window with a list of "hot keys" available and that the main menu settings window was expanded with the ability to customize the sound, special text mode and cursor color from the game's main menu.

Another of the changes that stands out in this new version is a AI upgrade that uses the "See All" spell to get a head start on the adventure map.

And also speaking of the improvements for the AI, it also stands out one that saves mana when using movement spells on the adventure map, as well as improving the AI ​​in calculating optimal routes on the adventure map in tight spots so that your own heroes don't interfere with each other.

In addition to this, it is also highlighted that the implementation of "hot keys" has been completely redesigned and extended.

Of the other changes that stand out from this new version:

  • Added support for the Ukrainian language, as well as the basic translation implementation.
  • Improved Russian, Norwegian, French and Polish translations.
  • Pop-ups during the pre-campaign briefing have been updated with detailed illustrations and descriptions of bonuses and rewards.
  • Fixed some incorrect campaign bonuses
  • Added hotkeys to select bonuses
  • Fixed campaign UI window rendering being very slow in response when changing bonuses
  • Fixed missing kingdom income value for scenarios with additional bonus resources

Finally, if you are interested in knowing more about it on the release of this new version. You can check the details In the following link.

How to install Heroes of Might and Magic II on Ubuntu and derivatives?

For those who are interested to be able to install this game on your systemmust have at least a demo version of the game Heroes of Might and Magic II to be able to play it.

To do this, simply use one of the downloadable scripts offered to obtain the demo version of the original game.

So that for Linux an explicit installation of SDL is required and for this, just script / Linux according to the package of your operating system and execute the file.

install_sdl_1.sh

O

install_sdl_2.sh

After the script has to be executed found in / script

demo_linux.sh

To be able to download the demo of the game that is needed for a minimum development.

Once this is done, just execute make in the root directory of the project. For SDL 2 compilation, the command has to be run before compiling the project.

export WITH_SDL2="ON"

The project code is written in C ++ and is distributed under the GPLv2 license. If you want to know more about the project or consult its source code, you can do it from the link below.


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