Heroes of Might and Magic II 0.9.8 arrives with more than 60 changes and fixes

Few days ago the availability of the new version of the project heroes2 0.9.8 trying to recreate the game Heroes of Might and Magic II.

For those unaware of Heroes of Might and Magic II, they should know what it is a turn-based tactical strategy game developed in 1996. The history of the title continues with the canonical ending of its predecessor, culminating in the victory of Lord Morglin Ironfist.

The game features two campaigns, one run by the opposition (which is canonical) and the other by royalty. The way the adventure progresses remains the same. The player must build a kingdom, continually improve it, obtain resources, train soldiers, and be prepared to stop an enemy attack. Likewise, the ultimate goal is still to find the opponent's castle and conquer it.

Main new features of Heroes of Might and Magic II 0.9.8

In this new version of the game we can find somes improvements and especially bug fixes. Of the changes that stand out are for example that for creatures that attack 2 squares, the display of the affected area has been added.

Also, fixed generation of main window frame has been implemented at high resolutions, plus the AI ​​has been improved including the updated list of objects with which it can interact.

Also added a new type of shortcuts to the scenario list for cards "The Wars of Succession" and "The Price of Loyalty." * Added a script for Windows users to extract video files from the DOS version of the original game.

In the window to view the characteristics of the creatures, the duration of the active spell and its complete description are displayed and the map type icons are displayed in lists of new maps

Of others changes that stand out in this new version:

  • Fixed a case where a hero loses their artifacts after retreating in multiplayer
  • Fixed issue with monster position on world map
  • correct position of resources in the castle window
  • the status of the new week is not changed when reloading the same saved file
  • add headings for all Daemon Cave dialogs
  • Fixed rewards in Demon Cave
  • Fixed incorrect visited status of water wheel
  • lock mouse inside window in multi-monitor settings
  • Fixed mine viability
  • Fixed the ability to attack a monster through a barrier
  • Allow the hero to pass through Stone Liths and Whirlpools even if he has no movement points left.
  • Fixed black borders in View World
  • Fixed tile passability with shadows only

Finally, if you are interested in knowing more about it on the release of this new version. You can check the details In the following link.

How to install Heroes of Might and Magic II on Ubuntu and derivatives?

For those who are interested to be able to install this game on your systemmust have at least a demo version of the game Heroes of Might and Magic II to be able to play it.

To do this, simply use one of the downloadable scripts offered to obtain the demo version of the original game.

So that for Linux an explicit installation of SDL is required and for this, just script / Linux according to the package of your operating system and execute the file.

install_sdl_1.sh

O

install_sdl_2.sh

After the script has to be executed found in / script

demo_linux.sh

To be able to download the demo of the game that is needed for a minimum development.

Once this is done, just execute make in the root directory of the project. For SDL 2 compilation, the command has to be run before compiling the project.

export WITH_SDL2="ON"

The project code is written in C ++ and is distributed under the GPLv2 license. If you want to know more about the project or consult its source code, you can do it from the link below.


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