Heroes of Might and Magic II 1.0.7 arrives with AI improvements and more

Heroes of Might and Magic II

fheroes2 is a recreation of the Heroes of Might and Magic II game engine

A few days ago the launch of the new version of Heroes of Might and Magic II 1.0.7, which arrives with 40 bug fixes, as well as AI improvements, new features and more.

For those unaware of Heroes of Might and Magic II, they should know what it is a turn-based tactical strategy game developed in 1996. The history of the title continues with the canonical ending of its predecessor, culminating in the victory of Lord Morglin Ironfist.

Main new features of Heroes of Might and Magic II 1.0.7

In this new version that is presented of Heroes of Might and Magic II 1.0.7, highlights the AI logic fixes and improvementsFor example, the AI ​​in combat and on the adventure map was improved, AI growth bonus applied only on the AI ​​player's first turn, as well as a improve on AI pathfinding logic with respect to protected and guarded mosaics.

In addition, it is also highlighted that fixed event handling and fog discovery by human and AI heroes, as well as that the battle AI should switch to offensive mode instead of passing turns and that the AI ​​heroes should not know what exactly a treasure or sea chest contains.

Another of the changes that stands out in this new version is that now the save manager on Android devices supports import/export of saves, as well as that a possible bug in the application of the Android toolset was solved.

On the other hand, it is highlighted that the editor has the ability to place all types of terrain using the appropriate brush tools (the editor is not yet available to players), new configuration windows have been implemented for the "Battle" mode and in Some of the new UI elements support changing text to improve localization options.

Of the other changes that stand out from this new version:

  • Fixed an issue where the AI ​​hero "jumps back" during mist discovery
  • AI heroes shouldn't know exactly what a treasure or sea chest contains.
  • Reworked the “select from list” dialogs and also made all items within the dialogs right-clickable
  • Added the ability to export and import files saved in the Android Toolset app
  • Fixed army info button in level up dialog
  • Rephrase various game dialogues
  • Added dialog to confirm auto combat
  • Fixed hero last frame delay after spell cast animation.
  • Speed ​​up various spell animations during battle

Finally, if you are interested in knowing more about it on the release of this new version. You can check the details In the following link.

How to install Heroes of Might and Magic II on Ubuntu and derivatives?

For those who are interested to be able to install this game on your system, you should know that there are two ways to install it on Ubuntu, the first one is using the base of the original game and the other one is simply installing the Flatpak package.

For the case of the first method, must have at least one demo version of the game Heroes of Might and Magic II to be able to play it.

To do this, simply use one of the downloadable scripts offered to obtain the demo version of the original game.

So that for Linux an explicit installation of SDL is required and for this, just script / Linux according to the package of your operating system and execute the file.

It is worth mentioning that the recommendation is made to use the SDL2 version for newer operating systems, while SDL1 is preferable for older systems.

install_sdl_1.sh

Or you can also do it with:

install_sdl_2.sh

After the script has to be executed found in / script

demo_linux.sh

To be able to download the demo of the game that is needed for a minimum development.

Once this is done, just run make in the root directory of the project. For SDL 2 compilation, the command has to be run before compiling the project.

export WITH_SDL2="ON"

As for those who prefer to install the flatpak package, just run the following command:

flatpak install flathub io.github.ihhub.Fheroes2

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