Krita's team has been pleased to announce the Krita 3.1.1 release, at the same time that they remind us that v3.1 is the first that is available for OS X, although we will have to get used to calling it macOS, the new name with which Apple hopes to make all its operating systems called similarly. (iOS, watchOS, tvOS, and macOS). The release comes after a year and a half of hard work and contains performance improvements and bug fixes.
As we can read in their website, Krita us now allows to pass animations to GIF or various video formats. The new version also allows us to use a curve editor to animate the properties, it comes with a new color selector with which we can select colors from a wide range and a new brush engine has been included that paints quickly on large layers.
What's New in Krita 3.1.x
- Support for OS X / macOS from now on. OpenGL layers work just as well as anywhere else. There are probably still small bugs, but the time has come when macOS users can natively use Krita and report bugs they may find.
- Now Krita can render animations and convert them to GIF, mp4, mkv and ogg.
- An automated opacity interpolation between frames has been included in an animation. Now we can color frames in the timeline and animate the content of the layer filters, fill layers and masks.
- New color selector that we can access from the dual color button on the top toolbar. This color picker supports selecting HDR colors and colors that are outside the sRGB gamut of our display. You can also select colors from Krita's windows with precision and it has better support for working with palettes.
- The Quick Brush motor is a very fast and simple brush motor.
- Halftone filter has been added.
If you are interested in installing Krita, you can do it by opening a terminal by typing the command
sudo apt install krita
Have you already done it? What do you think of this digital painting and illustration software?