The Heroes of Might and Magic II 0.9.17 sabon sigar fito, Siffar wanda ingantaccen sauti a cikin wasan ya fice, da kuma haɓaka gabaɗaya ga AI, a tsakanin sauran abubuwa.
Ga wadanda basu sani ba Jarumai masu karfi da Sihiri na II, ya kamata su san menene wasan dabarun wasan dabarun juyawa ci gaba a 1996. Labarin take ci gaba tare da ƙarshen canonical na magabacinsa, kammalawa cikin nasarar Ubangiji Morglin Ironfist.
Babban sabon fasali na Jarumai na iyawa da Sihiri na II 0.9.17
A cikin wannan sabon sigar da ake gabatarwa, an yi wasu canje-canje dangane da waƙar MIDI, tun kawar da jinkiri lokacin kunna waƙoƙin MIDI a lokacin wasan, ban da gaskiyar cewa ingantawa don inganta ingancin kiɗa da MIDI.
Sauran canje-canjen da suka yi fice daga sabon sigar ita ce yanayin da har yanzu ana kunna sautin taswirar kasada lokacin buɗe babban menu yana warware, ban da AI sun sami haɓakawa, to yanzu za ku iya Ajiye wasu halittu don kare katangar, haka kuma an inganta ƙarfin musamman na Genie zuwa 20% kamar yadda aka yi a cikin wasan asali kuma an gyara saƙonnin log ɗin yayin yaƙin.
Hakanan a cikin canje-canjen da suka shafi AI an ambaci hakan an ƙara sabon rawar don jarumawan AI - mai aikawa, An inganta amfani da AI a cikin taswirar kasada, haka kuma an inganta dabarun AI don kare katangar kuma an inganta amfani da sihiri a Taswirar Adventure ta AI.
Baya ga haka kuma yana haskaka sabon sauti don abin da ke kan taswirar «Foundry», An ɗora su daga albarkatun da ba a yi amfani da su ba daga wasan na asali, an canza launukan wasu windows na UI don dacewa da tsarin launi na "mugunta", kuma an ƙara sabbin algorithms don kare manyan gidaje da birane.
Yayin da a bangaren warware kurakuran an ambaci cewa se kafaffen matsalolin daidaitawa don sake kunna sauti, da kuma ƙayyadaddun yuwuwar hadura yayin sake kunna sauti da kimanta nisa yayin Scouting da ingantaccen dabaru lokacin da dodanni masu tsaka tsaki waɗanda aka saita lambar su a cikin Editan ba su girma kwata-kwata.
Na sauran canje-canje wanda ya fice daga sabon sigar:
- AI ta dakatar da hayar jarumai marasa amfani ba dole ba.
- Yanzu zaku iya sake tsara "hotkeys" in-game.
- ba da damar sake taswirar hotkeys na cikin-wasa don ƙara Farashin kayan aikin aminci zuwa ƙididdigewa
- nuna taga da ke nuni game da ɓacewar fayilolin bidiyo don yaƙin neman zaɓe
- gyara ajin wani jarumi mai suna Yusuf
- gyara ƙarin inuwa ana zana don maganganun allo na Jarumi a babban ƙuduri
- daidaita matsayin maganganun Zaɓuɓɓukan Fayil
- gyara maballin kamfen ɗin yana zazzagewa
- gyara ginshiƙin pixels da ya ɓace a cikin taga bayanin mataki na taswira
- sabunta fassarar faransanci
- ba da damar fassarori daban-daban na "Red Tower"
- Aiwatar da matsayin gwarzo na AI don ingantacciyar dabaru
- gyara nunin albarkatun mara kyau a cikin maganganu
A ƙarshe, idan kuna sha'awar ƙarin sani game da shi akan sakin wannan sabon sigar. Kuna iya bincika cikakkun bayanai A cikin mahaɗin mai zuwa.
Yadda ake girka Jarumai Maɗaukaki da Sihiri na II akan Ubuntu da abubuwan banbanci?
Ga wadanda suke da sha'awa don samun damar shigar da wannan wasan akan tsarin ku, dole ne a kalla a demo ce ta wasan Jarumai na iyawa da Sihiri na II don su iya kunna ta.
Don yin wannan, kawai yi amfani da ɗayan rubutun da aka sauke wanda aka miƙa don samun sigar demo na wasan asali.
Don haka don Linux ana buƙatar shigar da SDL a bayyane kuma don wannan, kawai rubutun / Linux gwargwadon kunshin tsarin aikin ku kuma aiwatar da fayil ɗin.
install_sdl_1.sh
O
install_sdl_2.sh
Después dole ne a zartar da rubutun samu a / rubutun
demo_linux.sh
Don samun damar saukar da demo na wasan da ake buƙata don ƙaramar ci gaba.
Da zarar an gama wannan, kawai aiwatar da aiki a cikin tushen kundin aikin. Don tattarawar SDL 2, dole ne a gudanar da umurnin kafin tattara aikin.
export WITH_SDL2="ON"
An rubuta lambar aikin a cikin C ++ kuma an rarraba shi a ƙarƙashin lasisin GPLv2. Idan kana son karin bayani game da aikin ko ka nemi lambar tushe, zaka iya yi daga mahaɗin da ke ƙasa.