Heroes of Might and Magic 2 1.0.1 has already been released and these are its news

Heroes of Might and Magic II

fheroes2 is a recreation of the Heroes of Might and Magic II game engine

Announced the launch of the new version of Heroes of Might and Magic 2 1.0.1, which comes with various bug fixes, but above all, it is a version that stands out for opening the way to a future map editor.

For those unaware of Heroes of Might and Magic II, they should know what it is a turn-based tactical strategy game developed in 1996. The history of the title continues with the canonical ending of its predecessor, culminating in the victory of Lord Morglin Ironfist.

Main new features of Heroes of Might and Magic II 1.0.1

In this new version that is presented of Heroes of Might and Magic 2 1.0.1 it is highlighted that a significant part of the code has been reworked to create a future map editor.

Another change that stands out in the new version is that fixed various animations in combat– Prioritize massive spell effects, creature reactions to low morale, massive spell damage and area attacks, shooting storyboard, arrow flight, start and end positions of the projectiles, the movement of some creatures.

It is also highlighted that added support for screen resolution scaling to play more comfortably in windowed mode without loss of clarity due to anti-aliasing.

Tools for downloading a demo, extracting original assets, and managing saves have been added to a separate Android app.

In addition to this, it is also highlighted that optimizations have been made to speed up rendering and reduce power consumption, plus character layout has been improved for a more compact display of text on game buttons.

Of the other changes that stand out:

  • Fixed the position of the projectile of the marksmen during the battle
  • Fix for high CPU load on Adventure map when hero speed is set to Jump
  • Android: added the ability to find and delete saved files
  • Fixed missing first frame in unit animation after attack
  • Updating spell points for campaign heroes at the start of a scenario
  • The animation of the spell effect is already shown so as not to cover the troops in the front
  • Fix for screen restoration after closing monster info dialog
  • AI resurrection spell logic fix

Finally, if you are interested in knowing more about it on the release of this new version. You can check the details In the following link.

How to install Heroes of Might and Magic II on Ubuntu and derivatives?

For those who are interested to be able to install this game on your systemmust have at least a demo version of the game Heroes of Might and Magic II to be able to play it.

To do this, simply use one of the downloadable scripts offered to obtain the demo version of the original game.

So that for Linux an explicit installation of SDL is required and for this, just script / Linux according to the package of your operating system and execute the file.

It is worth mentioning that the recommendation is made to use the SDL2 version for newer operating systems, while SDL1 is preferable for older systems.

install_sdl_1.sh

O

install_sdl_2.sh

After the script has to be executed found in / script

demo_linux.sh

To be able to download the demo of the game that is needed for a minimum development.

Once this is done, just execute make in the root directory of the project. For SDL 2 compilation, the command has to be run before compiling the project.

export WITH_SDL2="ON"

The project code is written in C ++ and is distributed under the GPLv2 license. If you want to know more about the project or consult its source code, you can do it from the link below.


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