Heroes of Might and Magic II 0.9.18 arrives with improvements and more

The Heroes of Might and Magic II 0.9.18 new version released, version in which a new rendering system for objects stands out, as well as audio improvements, bug fixes and more.

For those unaware of Heroes of Might and Magic II, they should know what it is a turn-based tactical strategy game developed in 1996. The history of the title continues with the canonical ending of its predecessor, culminating in the victory of Lord Morglin Ironfist.

Main new features of Heroes of Might and Magic II 0.9.18

In this new version that is presented, it is highlighted that the code responsible for MIDI playback has been reworked and now allows compositions to continue from where they left off, plus some sound lag has been fixed.

Another change that stands out is that a new rendering system for objects has been implemented on the adventure map fixed various problems of rendering that were presented during the games, since for example the shadows that were missing in the arrows of the route when they are on the edge of the screen were fixed, as well as that the correct excavation holes for terrains are now rendered as well as well as the trees and the sawmill are now rendered correctly.

In addition to this we can also find in this new version thate added a monster fade animation when both the wandering monsters and the hero are dying after a battle

Also it is noted that the logic of placing creatures in battle and spawning them on visited objects has been corrected on the map, as well as speeding up minimap area rendering and fixing incorrect ship fade animation along with fixing out of view rendering of ships, heroes, and Ultimate Artifact dig conditions.

Of the other changes that stand out from this new version:

  • The «Diplomacy» skill now works fully, as in the original.
  • Don't draw objects over the edge of the map if they are in fog
  • fixes cases where ships shift when a hero boards them
  • fix Font showing above a moving hero, not below
  • fixes certain shadows of objects that are too dark
  • fix cases where the hero flag would not display correctly when a hero stands near a tall object
  • fix cases where some parts of heroes are displayed on top of other objects
  • fix monsters showing up on mountains
  • draw a flag on the Magic Garden object
  • draw Adventure Map decorations the same way as in the original game

Finally, if you are interested in knowing more about it on the release of this new version. You can check the details In the following link.

How to install Heroes of Might and Magic II on Ubuntu and derivatives?

For those who are interested to be able to install this game on your systemmust have at least a demo version of the game Heroes of Might and Magic II to be able to play it.

To do this, simply use one of the downloadable scripts offered to obtain the demo version of the original game.

So that for Linux an explicit installation of SDL is required and for this, just script / Linux according to the package of your operating system and execute the file.

install_sdl_1.sh

O

install_sdl_2.sh

After the script has to be executed found in / script

demo_linux.sh

To be able to download the demo of the game that is needed for a minimum development.

Once this is done, just execute make in the root directory of the project. For SDL 2 compilation, the command has to be run before compiling the project.

export WITH_SDL2="ON"

The project code is written in C ++ and is distributed under the GPLv2 license. If you want to know more about the project or consult its source code, you can do it from the link below.


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